FIFA coins are a virtual currency in the FIFA Ultimate Team game mode with which you can buy items, cards and packs for your FUT Club.
 

What Are FIFA Coins For?
As a virtual currency, FIFA coins help you to budget your FUT Club for trading and buying items and player/manager cards. With FIFA coins you can buy assets/packs for your club and trade on the Transfer Market.
How to Earn Coins in FIFA 16?
You can make coins in FIFA 16 using the following methods:
  • Playing FUT Matches
  • Selling Items on FUT Transfer Market
  • Selling Items Using Quick Sell Option
  • Receiving Coins as Gift

Buying and Selling FIFA Coins
Buying and selling FIFA coins are considered against EA Sports Terms of Service, in other words, buying and selling FIFA coins are illegal and by doing this you put your account at risk of getting banned permanently by EA.
Transferring FIFA Coins
Transferring FIFA coins from an account to another is also considered illegal.
FIFA Coins Value and Rate
There is no a fixed value for a FIFA coin in real money. However, if you want to evaluate the effort needed to earn FIFA coins by playing FUT matches, 1 FIFA coin will be estimated at around USD 0.0002. Meaning, $1 is roughly equal to 5,000 FIFA coins. Keep in mind, buying and selling FIFA coins with real money is against EA Sports TOS and it is considered illegal.
FIFA Coins
Where Can I See My FIFA Coins Status?
Your FIFA coins status is visible at the left top of the FIFA 16 Ultimate Team screen where you can see your Club name, number of coins, number of FIFA points and your FUT record
When immersing myself in the games that I play, I often find myself carrying that game play experience into my dreams later that night, and imagining what it would be like to actually be in that world. Sometimes it’s a great experience and offers freedom and reliving the experiences, but more as I would see fit. On the other hand it can be quite terrifying (cue The Last of Us). It’s one thing to play said game, to have a character to empathise with and make the decisions through however, until VR properly kicks in with all the bells and whistles, will we ever get to take that experience further than the controller in hand?
So I’ve often thought to myself, what is the world I often would like to be a part of. Baring in mind I’m weighing up the level of excitement and adrenaline, vs safety. When I say that I mean it’s great and all, being in a world that offers complete safety, no harm and just a day in day out, same old same old. But that just makes it a little boring, and realistically, I would look for where the excitement is and the thrills are.
So series like Fallout come to mind. Now you might suggest that I’m crazy for saying that. But a post apocalyptic world after a nuclear fallout just sounds captivating. No, it’s not the safest, and more likely than not, I’m going to be  drinking radiated water (what’s the harm, right?). But the excitement of going into a world that no longer has laws, and is one that you make things your way, just sounds pretty “cool”.
Then there is the big favourite of The Witcher. Of course, you’d be a Witcher similar to the likes of Geralt, meaning you have all the benefits and powers to give you the edge in the universe, to make it worthwhile. Instead of being Joe Bloggs and being eaten by a Griffin within the first 15 years (or minutes) of your life. But that’s not to say that being a Witcher is an easy life. I’ve come to find, playing through the fantasy world, that anyone can be an enemy, and friendships can also be found in the most unlikely of places. You’re kept on your toes, that’s for sure.
There’s also the choice of Gears of War. An odd choice considering a rough life expectancy for a soldier seems just a few days. But, don’t forget, this is your world, you’re the main guy, who can’t die… but then again, this is Gears of War, so actually, you might get taken down by a locust general. But the main appeal here is the sweet-ass guns, the testosterone filled adrenaline of day to day life. It’s not gonna be the same, but you know you’ll be fighting close to the people you get on with the most.
On the other hand, you also have the world of Minecraft.  Slightly different compared to the others. But to be in the Minecraft world, where you can create and build whatever you want, sounds quite blissful, and almost like an early retirement come true, plus a good few millions of cash at your disposal. Where you can just look at an area of land (or  sea) and build to your heart’s content.
Overall though, if there was a fantasy world that I could see myself living in, it would be No Man’s Sky. I might be cheating here, as I’ve never played it, however, basing it on the concept alone of space exploration at your jet’s thrusters tips. Finding planets that someone may come across after I have put up my flag of Kailios-Donia, or in fact knowing that some may never come across no matter how many days, months or years they play. The excitement of getting into your own ship and jet setting off, to make what is a massive universe, your own. That’s where I could be. So what about you? What game world could you see yourself living in?


Looking for a new Xbox One?




Retailer Target has launched a nice new deal on Xbox One hardware.

Now through October 10, you can get a new Xbox One Gears of War: Ultimate Edition console bundle for $297 or possibly less. This is possible by way of a 15 percent off code through the store's Cartwheel service. Note that you'll need to visit a physical store to score the savings.

Deals site Slickdeals has a rundown of how it works. Follow the instructions below and you'll be good to go. Also note that if you have Target's "Redcard," you can save an addition 5 percent, bringing the price of this bundle down to $280 before taxes.

Target Xbox One Deal Instructions Via Slickdeals:
Click here to log in
After page opens, under offers, select "electronics"
Once that page opens, select the offer "15% Off Microsoft Xbox One Consoles"
Click "Add"
Click upper right button that looks like bar code (will have a "1" next to it)
Click upper right button that says "Print Barcode"
Barcode will print
Present barcode to cashier at checkout
Price will be $349.99 - 15% off w/ Printable Coupon =$297.49


Konami has revealed that bar Pro Evolution Soccer they will be ceasing all major console game development. In addition, the company’s technology director Julien Merceron will also be leaving.
We know that the recently released Metal Gear Solid V: The Phantom Pain (shown above) cost a great deal to bring to market and it seems that this excessive budgetary spending was not a new thing either.

Over the years, Pro Evolution Soccer has clearly made Konami money but some of their other console games have fared less profitably. This is not down to poor sales as such, but more the budgetary expenditure to get to that point.
In that regard, Konami’s recent announcement to cease major console development is not overly surprising.



They are not alone either, as most major games publishers are struggling with their big budget games these days.
As a fan of the Metal Gear games, I am unhappy to see them go but it’s becoming increasingly clear that relative to their budgets the games didn’t have a sustainable market anymore.

That’s a sad thing to realise but it does happen in gaming and in any business for that matter.

Konami is a large business with various aspects to it, one of them being console games. It seems that this part of their history will now be ending. For those development staff still with Konami I hope they are able to move onto better pastures but this is definitely still a sad day for gaming.

Source: Forbes
Call of Duty: Black Ops 3 will only be half a game on the Xbox 360 and PlayStation 3



If you're looking forward to the next call of duty release but you're still rocking a last gen console (playStation 3 and Xbox3), Activision dropped some bad news.
Treyarch,the game developer announced that Black Ops 3 won't feature a campaign mode on those last-gen consoles. This is because "The ambitious scope of the 1-4 player co-op Campaign design of the PS4, Xbox One and PC versions could not be faithfully recreated on old generation hardware," the company explains. Due to the fact that the game will only offer multiplayer and Zombie modes, Activision is setting the price at $50. As you might expect, other features that take advantage of the power of the Xbox One, PS4 and PC -- like eSports tools and the Weapons Paint Shop -- won't be available either. The game arrives on November 6th, and if you were really looking forward to that co-op campaign, there's the 1TB PS4 bundle.

The claim of a campaign that is in some way too ambitious to even work on older consoles is intriguing. If taken at face value, it suggests that Treyarch is still trying to make its contribution to theCall of Duty series a little less of a linear, on rails shooter. For single player fans, that's certainly something to look forward to.
But for Xbox 360 and PlayStation 3 owners who were hoping to keep hold of their consoles for a little longer, it's bad news. Those old consoles are still going to get AAA games for a while longer, but now they're going to be giving up more than a bit of graphical quality. They'll be missing big portions of the game.


Surprisingly, Microsoft revealed that Sony's PlayStation 4 will be having its price cut in the coming days. Microsoft and Sony are currently and have been the kingpins of the gaming console game through their Xbox and PlayStation entertainment packages.
At the recent Tokyo Game Show, Sony made a significant announcement about their PlayStation 4 gaming console getting a price cut in Japan. Its original price was slated to get a price drop of around $42, citing its Asia price of 39,980 [66,372.98 Nigerian Naira]Yen falling to only 34,980 Yen [58,073.89 Nigerian Naira]. 

According to Attack of the Fan Boy, Sony has finally answered what most consumers have been asking. Yes, Sony is also extending their gaming console price drop in the U.K. starting on Oct. 9.


The said announcement will be accompanied by the launching of "Uncharted: The Nathan Drake Collection" also in the U.K. PlayStation 4 apparently took the route of Microsoft by competing Xbox prices, setting it at £299.99
[91,585.81 Nigerian Naira] from its original price of £349.99 [106,844.00 Nigerian Naira].

According to reports, the news was revealed by Microsoft Xbox President Phil Spencer, through IGN and said that he fully expects the price of PS4 to drop. Spencer banked his predictions through previous PlayStation directions.
The Xbox executive was also happy with the decision, which is a bit surprising since everyone is accustomed to see two bitter rivals to throw bombs at each other and said that the move is great for gamers. It is also expected for Xbox to step up the game in order to compete equally with Sony.

Although there has been significant development in terms of expanding the regions wherein PlayStation 4 gets a price drop, there's still no confirmation whether Sony will extend the program to their North America fans. 






Phil Spencer of Xbox, on the other hand, gave his insight towards Sony's move, telling IGN, "I fully expect they will drop price. When I think about the playbook they've used in the past, we feel good about the plans we have in place going forward in the holiday. If history tells, then we'll see a price drop from them coming."

In his interview, Spencer also added that the competition was actually good. For four months in a row, PlayStation 4 dominated the sales of gaming consoles in the U.S. alone. This year has given Sony the opportunity to show off what they can deliver to their fans, listing only the month of April wherein they didn't top the charts of gaming console sales.
In August, PlayStation 4 was declared the highest grossing game console for the month against its rivals Microsoft's Xbox One and Nintendo's Wii U. As a matter of fact, PlayStation 4 or PS4 outplayed the two game consoles throughout the year except for May (Xbox One). With the current news, it is expected for PlayStation 4 to carry its momentum in 2016 and will continue to dominate the industry throughout 2017 because of the upcoming remake of the probably one of the, if not the most, popular game in the gaming industry, Square Enix's Final Fantasy VII.

The PlayStation 4 or PS4 was initially released in November 2013 at around $400 
[79,704.00 Nigerian Naira] and received a total of roughly $150 [29,889.00 Nigerian Naira] price cut since it was released [ which puts the price at about 50,000 Nigerian Naira]. Spencer's revelation is also good news for those who want to get the popular game console, either for personal use or as a gift, most especially the holiday season is around the bend.

Kudo Tsunoda of Xbox, however, expressed to Games Radar his confidence that Xbox can come out on top in the future, saying, "I think if you look at our competition, there's no way that people can really stack up with our exclusive content and that's the amazing part of what we're doing at Xbox."
Microsoft has been confident about their sales and the obvious competition between Xbox and PlayStation. But if Sony is heading to the U.S. for an extended price drop in their scope of region, the question floats whether Microsoft, capitalizing on their exclusive games, will be able to keep up with the gaming console competition.

In related news, Sony has finally revealed PlayStation VR which was touted to reshape the landscape of the gaming arena. The PlayStation VR was developed under the name Project Morpheus in response to Oculus Rift, the first VR in the gaming world. The PlayStation VR uses PlayStation 4 to play its game.

   EA Sports launched the latest instalment of its Soccer game – FIFA 16 for the Xbox one, Playstation 4, Xbox 360, the Playstation 3 and PC.

    I haven’t laid hands on one of these babies yet - but i’ll make a more comprehensive review when I get to play it. For now,I have decided to do an aggregated review.

With that note of excitement hanging in the air, allow me a moment of clarity. FIFA is a tough game to review. It's an aggregation of several years’ worth of features and modes, all of which are changed and updated to varying degrees with each iteration. Anyone who’s played FIFA, or PES, or any sports game will know, it’s impossible to really know how you feel about that game until you’ve played it for months; Loved it, hated it, loved it again, and then decided it’s, you know, alright for a game you’ve played for 300 hours.
With that in mind I intend to limit this review to a look at the most important and brand new additions to the FIFA 16

Addition of a new Draft mode within the extraordinarily successful FIFA Ultimate Team;and, well, everything.

We should probably start with ‘everything’, as there’s a lot to get through. What I mean by ‘everything’ is that the heart of the game, the way in which FIFA plays football, has for the first time in a few years made a jump big enough to feel like a distinct break rather than an iterative polish. Last year’s slants and foibles--pace, over-the-top through-balls, maddening defender behaviour--have been taken sternly in hand, to the extent that playing FIFA 16 feels like learning a new game. It’s hard, and the first few games are a mixture of frustration and promise.



The stated objective was to remove player speed as the pivotal factor in deciding games, to make the midfield meaningful, and to enable different styles of play, rather than FIFA 15’s dominating tactic of high balls out to the wing where fast man will get behind the defence. EA Sports' latest soccer sim wants players to compete on a level footing. And while, realistically, we’ll have to wait until the online population has stress-tested the new system for millions of hours and reported back before we’ll really know, this is how the changes currently feel.

Mercifully, thanks to the above tweaks – “confidence in defending” in particular – that’s no longer the case. Centre backs mark snugly, constantly buffeting and tugging at even the strongest forwards. Full-backs track properly and look to step in front of onrushing wingers before they can reach top speed, while defensive midfielders break on to under-hit opposition passes, always seeking to spring a deadly counterattack.




Pace and power are still as important as any other attribute, but timing – bursting past a full-back at the right instant, or shrugging off a central defender just as a crossed ball meets your striker’s forehead – is now critical in using them correctly. Nowhere is this better showcased than in the newly introduced women’s matches. Without the Olympian velocity of a Cristiano Ronaldo or Yaya Toure’s adamantine strength, finesse is imperative – that means recycling possession among midfielders and full-backs until a tantalising defensive gap offers a through-ball opportunity, or an out-of-position opponent provides a brief window in which to cross.



The big difference this year is the game's pace. FIFA 16 is slower. Even after installing the day one patch that EA released. Fans of the series might feel it's a step down from what they've been accustomed to. During our marathon sessions across game modes, we've come to the realisation that this change gives you a little bit of extra time to think in FIFA 16. It is crucial as it lets you consider different ways to approach your game.

This is a far cry from older entries in the series that had you passing the ball from one player to the next, almost ricocheting off them as if it were a game of pinball, with the sole objective of blistering through the pitch and knocking the ball through the back of the net.
Womens_teams_FIFA16_EA.jpg

With FIFA 16, you are rewarded for building up an attack carefully. Regular passes are slower and you can opt for a faster pass with the trade-off being that the receiver will find it tough to control the ball. Rather than trying to best your opponents with a sheer burst of pace, you'll have to outthink them, making crosses, passes, and tackles more important than just running past the opposition. You'll spend a lot of time fighting for possession in the midfield, making each move count.

All these adjustments to animation, dribbling, and shooting lead to what EA is calling Moments of Magic, which feels like a misguided attempt to define something that’sbeen part of FIFA for years. is still capable of lifting me out of my chair in surprise, delight, and raw, unrestrained joy. I wouldn’t say these moments are more frequent this time, but they’re still there, and heightened as ever by an intoxicating atmosphere. Besides the inclusion of women, if there’s one area FIFA has PES licked it’s here. It’s more than just glitz when you thunder in a strike from 25 yards off the underside of the bar and the crowd roars its approval. And when the supporters start bellowing their club’s anthem at the top of their lungs to celebrate a late, late equaliser, I defy any fan not to join in.


For your first 10, 20, 30 games with either sex, creating chances – let alone scoring goals – feels almost impossible. Results read like an essay written in binary. Then everything clicks, and you realise it’s exactly as virtual football should be; challenging your brain’s ability to unpick an organised opponent, rather than your index finger’s RT-holding endurance.

As a result, this version of Fifa lacks the usual immediacy, and some of those seeking the end-to-end goal bonanzas of previous years won’t have the patience to persevere. More fool them. After a few days with the game, its more deliberate build-up play becomes second nature, and it’s then that you’re really able to drink in Fifa 16’s other little simulation improvements.


The result of all of this is that FIFA 16 is full of scrappy back and forth, the ability to play patient possession football, and a greater range of passing than ever. The dominance of pace in last year's game is over, although sometimes it does seem as though it has been offed through foul means, with through-balls, for instance, feeling conspicuously limited, unwilling to put players in the clear either up the lines or over the top of defences. But for the most part the new style of play--slower, grittier, but still skilled--seems like it’s been achieved through nurturing rather than nerfing.

And so that is everything, in terms of its gameplay pillars, which no doubt is the area on which I place the most importance when judging FIFA. But FIFA’s success during the last few years has been as much to do with the collecting and trading compulsions of Ultimate Team as it’s been about actual (pretend) football. So the arrival of Draft mode, a significant addition to Ultimate Team, is also worth a good look.


DRAFT MODE



Draft mode sits aside from the main business of buying packs, building teams, and playing them against opposition online. It’s like a paid-entry one-off Ultimate Team tournament, in which players build a temporary team position by position, opening a pack for every slot and deciding which player inside best fits the side under construction. The finished team is then played against other Draft players, with bigger than usual coin rewards for a winning run (the maximum streak is four wins).

 Draft takes the pleasure of building a team--piecing together strong chemistry, the thrill of opening packs--and gives it to you without the need to pull your main team apart. It costs 15,000 coins (or 300 microtransaction FIFA points) to enter, and of course Draft mode is, in the end, about making more money. But that’s OK if it’s something worth paying for, and Draft offers something more substantial than the chance to simply reveal a randomised selection of players. Building a new team is a complex puzzle that’s different with each Draft, and winning a few games delivers substantial rewards (my first four-game winning streak gave me a total return of around 60,000 coins, which is a fine start to the season).
trainer_mode_FIFA16.jpg
FIFA needed a year like this. Without serious competition from Konami’s PES in the past few years (until now), and with Ultimate Team keeping players playing and paying all year round, there’s been no pressing motivation to ring the changes. Annual titles will always evolve gradually, but recent progress has felt glacial. FIFA 16 can be stubborn and stifling, but it feels gloriously new, and having to learn fresh strategies and nuances in a game series like this is an almost-forgotten pleasure.

THE VERDICT

Like I stated at the beginning of the post, I haven't had the opportunity to play the game but from all the internet buzz,I look forward to "learning" to play soon.
what are your thoughts? let me know in the comments below...
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